+

Welcome to Millman!


Census Data

General Information

  • Pop. Estimate: 773
  • Children: 30.27% (234)
  • Elderly: 11.38% (88)

Racial Breakdown

  • 717 half-elf (92.7%)
  • 52 half-orc (6.7%)
  • 4 other (0.5%)

Misc.

  • 3 Districts
  • 34 Businesses
  • 59 Specialists
  • 82 Residences

Summary [-]

Millman is a large village in the Konlakish District with a normal population.

Environment [-]

Geography [-]

This modest large village is nominally populated (1,930/sq km), covers 0.40 square kilometers, and roughly has a diameter of 713 meters.

Climate [-]

Millman has a Temperate Deciduous Forest climate, which is characterized by warm and wet summers with mild and dry winters, and has prevernal, spring, summer, monsoon, autumn and winter seasons. Winds in the region are continual and the temperature is generally unbearably cold with minor variation. Precipitation is heavy, and the sky is clear.

Astronomy [-]

Millman sees a single star overhead: Sir, an average blue star. Millman also has a single moon: Himaka, an average pale yellow moon. In the night sky, you see two celestial objects: a massive pulsar that has been around for generations and an imposing galaxy that has been around for decades.

Cityscape [-]

Walls [-]

Visitors are greeted with a reinforced granite wall that is 13 meters tall. The city wall protects the core 99% of the city, with 5 towers spread along the 2.47 kilometer wall.

Streets [-]

There are 6 roads leading to Millman; 3 roads are major. The city is lined with pristine dirt tracks in a linear pattern.

Districts [-]

The city is broken into the following districts: market, wealthy, and professional.

Government [-]

Millman is governed through a republic, where the people's elected representatives, not the people themselves, vote on legislation.. The government as a whole is seen as somwhat capable. Officials in Millman are often seen as decent and the policies are praised. The political influence of Millman in the region is consistent due to food shortages in the region. In times of crisis, the population overcomes their differences.

Leader [-]

Millman is ruled by Prime Minister Gaeelllas Stillgrove. The Prime Minister has been in power for several decades and is revered by the people. There is forceful opposition to the Prime Minister and policies. The right to rule was granted by consensus, and that power is maintained through the support of merchant groups.

Laws [-]

Laws are enforced by an organized crime bosses, but are rarely enforced. Justice is served by a kangaroo court, with a common punishment being maiming.

Crime [-]

Crime is rampant. The most common crime is domestic disturbance. The imprisonment rate is 1.29% of the population (10 adults).

Military [-]

Millman has a disinterested attitude towards the military. Their standing army of 112 citizens (14.5%) is at the ready, with a reserve force of 52 (6.75%). Of the active duty military, 5 (4.5%) are special forces. Due to their disinterested attitude and reinforced wall, Millman is reasonably well fortified. Millman fighters are hated for their use of martial arts in battle. They are despised for their frenzied fighting and are considered suitably skilled in battle.

Economy [-]

The economy in Millman is currently failing.

Resources [-]

Millman is known for the following resources:

  • Huge vegetable patches that are avoided by vampires.
  • A haunted mine inhabited by defenseless chinchillas that are visited frequently by gru.
  • A magical mine inhabited by tame bats that are hunted by children.

Culture [-]

Legends [-]

Around town you'll hear the following legends:
  • Long, long ago in a city far, far away, the villagers of North Ganhead lived in peace. Things were good, but one day a murderer named Dot slayed a local hero. The villagers tried to kill Dot, but were caught. Along came Yorag Brassvest the dwarf, who was a sneaky thief. Yorag had the thought to slay the murderer by causing a distraction while others struck. When Yorag Brassvest faced the murderer, Yorag Brassvest killed the murderer and was killed in the process.
  • Years ago, a hag lingered in the woods. They say that the hag will ask for your help, then turn you into a mouse.
  • Some time ago, a Pooka haunted the fields every six years. Villagers say that the Pooka will offer you sweets, then sell you into slavery.

Events [-]

Millman is a lively city with many opportunities available.

Job Postings [-]

You'll find the following job postings:
  • I'm looking for a Transcriber. Need expert to translate runes. Mild danger may be involved. Opportunity to earn a title. Contact Dane Petrard.
  • giant spiders-catcher needed to keep the beasties away from the sheep and cattle. Will pay in gold. Contact Gardor Drumleg.
  • Lockpick needed for totally legitimate reasons. Reward available. May include some hazards. Contact Sugum Necknor if interested.
  • Hearty souls needed to recover stolen goat. Reward is a priceless heirloom. Contact Yordal Gravelsmelter.
  • Doney Smithall has been kidnapped! Generous payment for safe return. Will pay in gold. No previous experience required. Safety not guaranteed. Contact Blothul for further details.
  • Bounty for giant spiders, dead or alive. Mild danger may be involved. Reward is a secret. Contact Rxoten Rantrender.
  • Help! Barag Blackarm has been kidnapped! Generous payment for safe return. Length of job expected to be short. Reward is a secret. Contact Kzar Ghosttrot if interested.
  • Missing chalice. We suspect grigs are the culprit. Will pay in gold. Safety not guaranteed. Contact Delest Domganthi.
  • Want to earn some quick coin? Merchant seeks caravan master, cartographer, navigator, and experienced mercenaries for trade expedition. Will owe you a huge favor. Contact Micke Stanerley.
  • Help Wanted: Merchant seeks caravan master, cartographer, navigator, and experienced mercenaries for trade expedition. Reward available. Contact Gkutemt Nightdamn.

People [-]

The people in Millman are critical of outsiders.

Citizens [-]

The following citizens are worth mentioning:
  • Joe Stanwell is a female half-orc who is known in the world as being a renowned carpenter. She appears drunken.
  • Dav Brifield is a female half-orc who is known in that part of town as being a decent specialty smith. She appears scattered.
  • Thram Mokripper is a female half-orc who is known in the region as being a poorly skilled bucklemaker. She appears self-obsessed.
  • Illentel Arkeneahelm is an androgynous half-elf who is known in the neighborhood as being a gifted adventurer. It appears nervous.
  • Mickic Davidorth is a male half-orc who is known in the city as being a reasonably skilled timberwright. He appears apologetic.
  • Faeelltars Fairstar is a female half-elf who is known in that part of town as being a decent furrier. She appears greedy.
  • Jam Materton is a male half-elf who is known in that part of town as being a decent soldier. He appears clumsy.
  • Klabb Armsnapper is a male half-orc who is known in the city as being a gifted woodworker. He appears trusting.
  • Abavarava Heartgrove is a female half-elf who is known in that part of town as being a mediocre hatmaker. She appears nervous.
  • Gaehiassa Winterstalker is a male half-elf who is known in that part of town as being a mediocre weaponsmith. He appears accusatory.
  • Daves Kleinsone is a male half-orc who is known in that part of town as being a decent bookseller. He appears sick.
  • Jame Whithouse is a male half-elf who is known in the neighborhood as being a skilled mason. He appears efficient.

Travelers [-]

The following travelers are worth mentioning:
  • Dan Antonfield, a solemn female human. She is a druid who is doing something impossible.
  • Dave Roseden, a homesick male half-orc. He is a rogue who is on a mission to collect a debt.
  • Shul Backbreaker, a self-obsessed female half-orc. She is a rogue who is fleeing debtors.
  • Brodin Wavehead, a sick female dwarf. She is a warrior who is on a mission for diplomacy.
  • Donic Bratt, a conspirational female half-dwarf. She is an expert who is finding a long-lost friend.

Locales [-]

Establishments [-]

These establishments worthy of mention in Millman:

  • The Screaming Pipe Timberyard [+]
  • The Fired Halflings Shoppe [+]
  • The Randy Wig Prison [+]
  • The Furious Lotus Middle School [+]
  • The Glaring Dungeon Inc. [+]
  • The Victorious Troll Inc. [+]
  • The Thirsty Flask Worship House [+]
  • The Naughty Mug Shoppe [+]
  • The Wet Lion Butchers [+]
  • The Stinking Jane Studio [+]
  • The Deepwater Elves House of Ill Repute [+]
  • The Lecherous Grog Blowers [+]